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    <title>SOLID on {O}</title>
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      <title>Software Principles Explained Simply</title>
      <link>https://omarmakled.com/posts/software-principles/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>&lt;h3 id=&#34;dry-dont-repeat-yourself&#34;&gt;DRY (Don’t Repeat Yourself)&lt;/h3&gt;
&lt;p&gt;This principle means you should not write the same code in many places. If you need to repeat something, create a function or class and reuse it.
It helps make your code easier to update and understand.&lt;/p&gt;
&lt;h3 id=&#34;kiss-keep-it-simple-stupid&#34;&gt;KISS (Keep It Simple, Stupid)&lt;/h3&gt;
&lt;p&gt;Keep your code simple. Avoid complex solutions when a simple one works.
Simple code is easier to read, test, and fix later.&lt;/p&gt;
&lt;h3 id=&#34;yagni-you-aint-gonna-need-it&#34;&gt;YAGNI (You Ain’t Gonna Need It)&lt;/h3&gt;
&lt;p&gt;Don’t build features that you don’t need right now.
Focus on what the project needs today, not what you might need in the future.&lt;/p&gt;</description>
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